Some Fan Arts

I am a huge videogame fanatic, especially as regards Nintendo games. Even though this blog is meant for more personal works featuring original characters, I thought it wasn’t such a bad idea to share some fan arts I made in the past.

Here there is one of my very first attempts in using Photoshop (the Princess Zelda drawing). The other three are sketches I posted on Miiverse (some sort of online community related to Nintendo and accessible via Wii U and 3DS).

This one was instead an entry for an art contest held by Aksys Games regarding the third and final instalment of the Zero Escape Series, Zero Time Dilemma. I drew the characters having a holiday in Venice.

zero_time_dilemma_fan_art_by_ginko_vonagrum-da902pi

Finally, this one is quite an old hand-drawn drawing I made in 2012 in order to celebrate the birthday of Shigeru Miyamoto, game designer who created famous videogame series such as Super Mario Bros., The Legend of Zelda, Donkey Kong, Star Fox, Pikmin, and many more. In this picture you can see some of the most iconic characters from each series all together!

myamoto_planet_by_ginko_vonagrum-d92ggdb

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British Gas Concept Art

This are concept arts I planned to submit for a freelance job commission offered by British Gas for an animated advert. The animation would have been animated on After Effects. I based the look of the characters and of the concept frame on the script provided with the brief.

Unfortunately, the offer was closed earlier than expected and as a result I  didn’t have the chance to send my project proposal.

Old Paper Texture_00000

 

Green Week

University Project made by Rebecca Perrone and me for the Green Week event taking place in London.

We were asked to come up with an idea for making London a more eco-friendly city, and as a result we developed the concept of street lights powered by the sun light through solar panels or wind turbines with the shape of trees. At the end, we thought the second option was more plausible for a windy city such as London, e we further developed the concept with some additional ideas, like for example turbines located across bridges or buildings in order to make most of the natural power wind can offer.

Here there is the 3D model of the original idea made in Maya.

These are images modified on Photoshop showing how the street lights might look in reality.

Meanwhile here there are the concept arts I made for the idea related to the wind energy.